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	<title>Backle Has Nothing to Say &#187; Uncategorized</title>
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	<link>http://backle.wordpress.com</link>
	<description>This is a gaming/tech blog spawned from someone joking to me that I should make a blog about how I have nothing to say about games and tech. Needless to say, I took them up on their offer and I welcome you to my blog.</description>
	<lastBuildDate>Mon, 20 Jul 2009 01:36:58 +0000</lastBuildDate>
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		<title>Backle Has Nothing to Say &#187; Uncategorized</title>
		<link>http://backle.wordpress.com</link>
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		<item>
		<title>EQ3 = Furniture?</title>
		<link>http://backle.wordpress.com/2009/07/19/eq3-furniture/</link>
		<comments>http://backle.wordpress.com/2009/07/19/eq3-furniture/#comments</comments>
		<pubDate>Mon, 20 Jul 2009 01:36:58 +0000</pubDate>
		<dc:creator>backle</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://backle.wordpress.com/?p=65</guid>
		<description><![CDATA[Upon searching the Google behemoth for Everquest 3, the inevitable addition to the Norrath trilogy, I was surprised to be presented not sorcerers, or giants, or even a good fairy, but rather furniture. Apparently EQ3 is a renowned company dealing in furniture. How will SOE deal with this search engine identity crisis? They&#8217;re doomed.
However, I [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=backle.wordpress.com&blog=1347192&post=65&subd=backle&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>Upon searching the Google behemoth for Everquest 3, the inevitable addition to the Norrath trilogy, I was surprised to be presented not sorcerers, or giants, or even a good fairy, but rather furniture. Apparently EQ3 is a renowned company dealing in furniture. How will SOE deal with this search engine identity crisis? They&#8217;re doomed.</p>
<p>However, I must really wonder, furniture aside, how SOE is going to remain competitive in the traditional genre of MMOs. Sure, they have the, literally, Free Realms. But what of the Everquests and SWGs? Even Blizzard knows that competing within the fairy tale MMO scene is a bad idea, thus resulting in their new MMO being a completely new intellectual property. Apparently Everquest 3 is in the works, continuing SOE&#8217;s line of traditional MMOs. But this seems like a grave mistake. It would seem that SOE has given up on creating a blockbuster traditional MMO. Making another Norrath MMO is proof of it.</p>
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		<title>Blackle Who?</title>
		<link>http://backle.wordpress.com/2009/05/30/blackle-who/</link>
		<comments>http://backle.wordpress.com/2009/05/30/blackle-who/#comments</comments>
		<pubDate>Sun, 31 May 2009 02:21:26 +0000</pubDate>
		<dc:creator>backle</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://backle.wordpress.com/?p=62</guid>
		<description><![CDATA[If you&#8217;ve ever done a search for the word Backle lately you&#8217;ve probably come up with a radical search engine named Blackle. I must confess I quite like it; the black background is easy on the eyes. I&#8217;m all for conserving energy. Some would think the Blackle search engine is a joke, but it does [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=backle.wordpress.com&blog=1347192&post=62&subd=backle&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>If you&#8217;ve ever done a search for the word Backle lately you&#8217;ve probably come up with a radical search engine named Blackle. I must confess I quite like it; the black background is easy on the eyes. I&#8217;m all for conserving energy. Some would think the Blackle search engine is a joke, but it does serve a purpose if nothing else&#8211;to remind us to conserve energy. After all, why do office buildings need to leave their lights on long after any humanoids have left the premises? So this is Backle here giving Blackle the stamp of approval. But, for the record, Backle has nothing to do with Blackle. I was here first.</p>
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			<media:title type="html">backle</media:title>
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		<item>
		<title>Where This Blog Went for Two Years</title>
		<link>http://backle.wordpress.com/2009/04/18/where-this-blog-went-for-two-years/</link>
		<comments>http://backle.wordpress.com/2009/04/18/where-this-blog-went-for-two-years/#comments</comments>
		<pubDate>Sat, 18 Apr 2009 20:08:23 +0000</pubDate>
		<dc:creator>backle</dc:creator>
				<category><![CDATA[Blogging]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://backle.wordpress.com/?p=53</guid>
		<description><![CDATA[So, in case you didn&#8217;t notice, this blog disappeared into the abyss after a mere month of existence. Without so much as a brief goodbye, all posting ceased. And for that, I offer my apologies. Indeed, it is the fate of countless blogs (mine included) that shrivel up after only a month or so. Did [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=backle.wordpress.com&blog=1347192&post=53&subd=backle&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>So, in case you didn&#8217;t notice, this blog disappeared into the abyss after a mere month of existence. Without so much as a brief goodbye, all posting ceased. And for that, I offer my apologies. Indeed, it is the fate of countless blogs (mine included) that shrivel up after only a month or so. Did I actually have nothing to say? The answer is no.  The topics that can conceivably be written about are plentiful, especially when you&#8217;re playing an MMO. In short, I needed to stop, and mostly, I still think I do. After all, how can you write a blog about games when you don&#8217;t even play them?</p>
<p>But I wouldn&#8217;t say this blog is completely over. I&#8217;ve had some fun writing a few posts and I might continue to do so. But just to make it perfectly clear—I don&#8217;t play games anymore. Maybe you could consider this blog the commentary of an outsider to the world of gaming?</p>
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		<title>Der Anruf der Aufgabe (The Call of Duty)</title>
		<link>http://backle.wordpress.com/2009/04/16/der-anruf-der-aufgabe-the-call-of-duty/</link>
		<comments>http://backle.wordpress.com/2009/04/16/der-anruf-der-aufgabe-the-call-of-duty/#comments</comments>
		<pubDate>Thu, 16 Apr 2009 21:09:39 +0000</pubDate>
		<dc:creator>backle</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Call of Duty 2]]></category>
		<category><![CDATA[WWII]]></category>

		<guid isPermaLink="false">http://backle.wordpress.com/?p=24</guid>
		<description><![CDATA[
One of the few (only) games I&#8217;ve played recently is Call of Duty 2. It&#8217;s a fun game, and along with Call of Duty 1, makes for an epic singleplayer experience (though limited by its unfortunate brevity). The multiplayer is similarly fun, and for me at least, has always been the equivalent of chocolate truffles—small [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=backle.wordpress.com&blog=1347192&post=24&subd=backle&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><img class="size-medium wp-image-28 alignright" title="Call of Duty 2" src="http://backle.files.wordpress.com/2009/04/call-of-duty-2.jpg?w=300&#038;h=225" alt="Call of Duty 2" width="300" height="225" /></p>
<p>One of the few (only) games I&#8217;ve played recently is Call of Duty 2. It&#8217;s a fun game, and along with Call of Duty 1, makes for an epic singleplayer experience (though limited by its unfortunate brevity). The multiplayer is similarly fun, and for me at least, has always been the equivalent of chocolate truffles—small treats to be indulged in every now and then. I never play the game for more than an hour, nor am I so compelled to do so. But I still wouldn&#8217;t mind having a little indulgence the next day. This of course greatly differs from the MMO perspective, which is one of addiction. It is not a chocolate truffle, but rather is like a wretched drug that invites one to continue further and further.</p>
<p>But, rabbit trails aside, I&#8217;ve always thought it would be interesting if there were a German singleplayer campaign in a WWII game. I don&#8217;t believe I&#8217;ve ever encountered something quite like that in a WWII shooter-type game. The epic nature of Call of Duty&#8217;s singleplayer campaigns could easily make for an interesting adventure on the other side of the story—the German <em>Anruf der Aufgabe</em>.</p>
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			<media:title type="html">Call of Duty 2</media:title>
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		<title>Going on the Offensive</title>
		<link>http://backle.wordpress.com/2007/07/16/going-on-the-offensive/</link>
		<comments>http://backle.wordpress.com/2007/07/16/going-on-the-offensive/#comments</comments>
		<pubDate>Mon, 16 Jul 2007 22:32:15 +0000</pubDate>
		<dc:creator>backle</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://backle.wordpress.com/2007/07/16/going-on-the-offensive/</guid>
		<description><![CDATA[
Today, SOE implemented a spam filter in Everquest II. I don&#8217;t think much else needs to be said to those of you who play Everquest II.
Doesn&#8217;t sound exciting to you? You must not be from Everquest II, then. Everquest II, like many other MMORPGs, is plagued by a myriad of plat farmers and spammers from [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=backle.wordpress.com&blog=1347192&post=23&subd=backle&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><a href="http://backle.files.wordpress.com/2007/07/eq2spamfilter.jpg" title="EQ2 Spam Filter"><img src="http://backle.files.wordpress.com/2007/07/eq2spamfilter.jpg" alt="EQ2 Spam Filter" /></a></p>
<p>Today, SOE implemented a spam filter in Everquest II. I don&#8217;t think much else needs to be said to those of you who play Everquest II.</p>
<p>Doesn&#8217;t sound exciting to you? You must not be from Everquest II, then. Everquest II, like many other MMORPGs, is plagued by a myriad of plat farmers and spammers from all around the world, otherwise known as China. The difference is, SOE actually did something about it. Yes, SOE did something good. *Waves hands* SOE is not the Grinch coming to steal your Christmas presents. Let that sink in.</p>
<p>Anyway, the implications of this spam filter are huge. Perhaps this will pressure other MMO companies into taking such actions, improving MMOs for all? Ah, well, you never know these days&#8230;</p>
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			<media:title type="html">backle</media:title>
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		<media:content url="http://backle.files.wordpress.com/2007/07/eq2spamfilter.jpg" medium="image">
			<media:title type="html">EQ2 Spam Filter</media:title>
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		<title>Mickey Mouse Invades Norrath?</title>
		<link>http://backle.wordpress.com/2007/07/13/mickey-mouse-invades-norrath/</link>
		<comments>http://backle.wordpress.com/2007/07/13/mickey-mouse-invades-norrath/#comments</comments>
		<pubDate>Sat, 14 Jul 2007 03:34:47 +0000</pubDate>
		<dc:creator>backle</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://backle.wordpress.com/2007/07/13/mickey-mouse-invades-norrath/</guid>
		<description><![CDATA[
I was adventuring in Everquest II, namely in the dungeon of Stormhold. Stormhold is a spooky, mysterious abandoned fort. So, as my group slowly advances through the forbidden halls, a skeleton arises to challenge us!
The skeleton lets out a fearsome battlecry! Err, what? No, the skeleton does not let out a fearsome battlecry, quite the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=backle.wordpress.com&blog=1347192&post=21&subd=backle&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p class="MsoNormal"><a href="http://backle.files.wordpress.com/2007/07/skeletons.jpg" title="Skeleton"><img src="http://backle.files.wordpress.com/2007/07/skeletons.thumbnail.jpg" alt="Skeleton" /></a></p>
<p class="MsoNormal">I was adventuring in Everquest II, namely in the dungeon of Stormhold. Stormhold is a spooky, mysterious abandoned fort. So, as my group slowly advances through the forbidden halls, a skeleton arises to challenge us!</p>
<p class="MsoNormal">The skeleton lets out a fearsome battlecry! Err, what? No, the skeleton does not let out a fearsome battlecry, quite the opposite, in fact. The skeleton says in a Mickey Mouse voice, “Dying didn’t feel good the first time!” I doubt anybody would be fearsomely trembling due to that.</p>
<p class="MsoNormal">I thought skeletons were supposed to be scary? For me, when I’m adventuring in an inheritably dangerous, scary place, when I hear the re-incarnation of Mickey Mouse in the form of a skeleton, how can that not break the atmosphere? Why on earth (or Norrath, for that matter) do my skeletons sound like Mickey Mouse filled with helium?</p>
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		<slash:comments>2</slash:comments>
	
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			<media:title type="html">Skeleton</media:title>
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		<title>More Holes!</title>
		<link>http://backle.wordpress.com/2007/07/12/more-holes/</link>
		<comments>http://backle.wordpress.com/2007/07/12/more-holes/#comments</comments>
		<pubDate>Thu, 12 Jul 2007 16:22:00 +0000</pubDate>
		<dc:creator>backle</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://backle.wordpress.com/2007/07/12/more-holes/</guid>
		<description><![CDATA[Alright, I admit it. I have a dirty addiction. Yes, yes, gasps of surprise may come now…
My addiction is, quite simply, holes! Holes—big holes, small holes, dirt holes, rock holes! The sheer amusement I find with crawling into a cozy hole while out adventuring is unparalleled.
Everquest II, quite simply, provides this amusement. In Antonica, there’s [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=backle.wordpress.com&blog=1347192&post=15&subd=backle&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>Alright, I admit it. I have a dirty addiction. Yes, yes, gasps of surprise may come now…</p>
<p>My addiction is, quite simply, holes! Holes—big holes, small holes, dirt holes, rock holes! The sheer amusement I find with crawling into a cozy hole while out adventuring is unparalleled.</p>
<p>Everquest II, quite simply, provides this amusement. In Antonica, there’s a patch of land dotted with holes that extend into underground tunnels. I truly think I’m pretty odd, but I find an incredible amount of amusement just by going into these holes. I could do it a thousand times and then a thousand times again, and I would never see a drop of boredom (well, perhaps that’s a bit of a hyperbole, but you get the idea).</p>
<p>But beyond that, is it just me, or does the MMO world need some more creative environments? I see the same, general themes in every MMO. Seldom is it that I see something incredibly creative that makes me want to stay and enjoy the scenery and environment. A breath-taking vista, a mysterious tree, the endless possibilities—where are they, Grandpa Developer? I can imagine the developer showcasing the environment now…</p>
<p>“Well, little Jimmy, here’s your desert, oh, and over here is your forest!”<br />
“Jee wiz, Grandpa Developer, that ‘thar canyon looks mighty familiar!”</p>
<p>I’m sure there are plenty of people out there who would say such things are not content, but to me, that’s the best content I’ve ever seen. To me, questing and all of those wonderful things are only a portion of the content. Am I just horribly weird or are there others out there who enjoy such creative environments?</p>
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		<title>Today&#8217;s Your Lucky Day</title>
		<link>http://backle.wordpress.com/2007/07/07/todays-your-lucky-day/</link>
		<comments>http://backle.wordpress.com/2007/07/07/todays-your-lucky-day/#comments</comments>
		<pubDate>Sat, 07 Jul 2007 17:58:00 +0000</pubDate>
		<dc:creator>backle</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://backle.wordpress.com/2007/07/07/todays-your-lucky-day/</guid>
		<description><![CDATA[A world record has been set and it’s been set right here! Backle Has Nothing to Say has reached an all-time high of 22 unique visitors and 27 page loads. The record was set yesterday, so thanks for visiting! If you keep coming, I&#8217;ll keep writing.
Of course, there is a reason for the sudden burst [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=backle.wordpress.com&blog=1347192&post=12&subd=backle&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><a href="http://bp2.blogger.com/_Bur3zWGMs6c/Ro_eNSQYj0I/AAAAAAAAAC8/YHiUZ3-ots0/s1600-h/150px-Irish_clover.jpg"><img style="float:left;cursor:pointer;margin:0 10px 10px 0;" src="http://bp2.blogger.com/_Bur3zWGMs6c/Ro_eNSQYj0I/AAAAAAAAAC8/YHiUZ3-ots0/s200/150px-Irish_clover.jpg" alt="" border="0" /></a><br />A world record has been set and it’s been set right here! Backle Has Nothing to Say has reached an all-time high of 22 unique visitors and 27 page loads. The record was set yesterday, so thanks for visiting! If you keep coming, I&#8217;ll keep writing.</p>
<p>Of course, there <span style="font-style:italic;">is</span> a reason for the sudden burst in traffic. My appreciation goes to Adele Caelia from <a href="http://adelecaelia.blogspot.com/">Inside the Mind of Adele Caelia</a> for her support from the very beginning of my blogging venture. I also give my special thanks to Cuppycake at <a href="http://www.cuppycake.org/">Cuppytalk</a> and Brandon at <a href="http://www.gamingmmo.com/">MMO Gaming</a> for featuring me on their homepage. I would <span style="font-style:italic;">also</span> like to thank, once again, Adele from <a href="http://adelecaelia.blogspot.com/">Inside the Mind of Adele Caelia</a>, Cuppycake at <a href="http://www.cuppycake.org/">Cuppytalk</a>, Brandon at <a href="http://www.gamingmmo.com/">MMO Gaming</a>, <a href="http://www.keenandgraev.com/">Keen and Graev&#8217;s Gaming Blog</a>, and <a href="http://www.killtenrats.com/">Kill Ten Rats</a> for adding me to their blogrolls.</p>
<p>They say a picture is worth a thousand words, so here you have it&#8230;</p>
<p><a href="http://bp1.blogger.com/_Bur3zWGMs6c/Ro_cJCQYjyI/AAAAAAAAACs/e3NCvSRjtic/s1600-h/luckydaygraph+July+7,+2007.bmp"><img style="display:block;text-align:center;cursor:pointer;margin:0 auto 10px;" src="http://bp1.blogger.com/_Bur3zWGMs6c/Ro_cJCQYjyI/AAAAAAAAACs/e3NCvSRjtic/s400/luckydaygraph+July+7,+2007.bmp" alt="" border="0" /></a><br />To you bloggers who get 300,000 page loads a month, you may laugh your head off now at my 27 page loads, but you be darn sure to know I&#8217;m proud of those 27.</p>
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		<slash:comments>7</slash:comments>
	
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		<title>A World Without Noise</title>
		<link>http://backle.wordpress.com/2007/07/06/a-world-without-noise/</link>
		<comments>http://backle.wordpress.com/2007/07/06/a-world-without-noise/#comments</comments>
		<pubDate>Fri, 06 Jul 2007 16:27:00 +0000</pubDate>
		<dc:creator>backle</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://backle.wordpress.com/2007/07/06/a-world-without-noise/</guid>
		<description><![CDATA[Have you ever tried playing your favorite game without sound? I’m sure all of us at one point have turned our sound off for one reason or another while playing a game. It doesn’t take long before your immersion is annihilated.
The sound of games is probably one of the most overlooked elements included in games. [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=backle.wordpress.com&blog=1347192&post=11&subd=backle&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><a href="http://bp2.blogger.com/_Bur3zWGMs6c/Ro6B2iQYjwI/AAAAAAAAACc/pMFI6f_nDi8/s1600-h/violinOnMusic+July+6th,+2007.jpg"><img style="float:left;cursor:pointer;margin:0 10px 10px 0;" src="http://bp2.blogger.com/_Bur3zWGMs6c/Ro6B2iQYjwI/AAAAAAAAACc/pMFI6f_nDi8/s200/violinOnMusic+July+6th,+2007.jpg" alt="" border="0" /></a><br />Have you ever tried playing your favorite game without sound? I’m sure all of us at one point have turned our sound off for one reason or another while playing a game. It doesn’t take long before your immersion is annihilated.</p>
<p>The sound of games is probably one of the most overlooked elements included in games. There’s a simple reason for that—immersion. I, personally, love to get immersed in all games I play and stunning graphics makes it all that easier. But the truth is, no matter how great the graphics are, you cannot get that same immersion without sound. The forest does not breathe and the city does not rumble. Nothing seems the same, and rightfully so.</p>
<p>The sound of games, of course, has multiple aspects to it as well. Ambience is one, as discussed earlier, but there is another equally important facet. The music of games is that side. The music sets the mood; it can be an inspirational overture or a brooding melody.</p>
<p>What would a world of games without the clack of your horse&#8217;s hooves and the swoosh of your dagger be like?</p>
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		<title>Fireworks!</title>
		<link>http://backle.wordpress.com/2007/07/04/fireworks/</link>
		<comments>http://backle.wordpress.com/2007/07/04/fireworks/#comments</comments>
		<pubDate>Wed, 04 Jul 2007 14:54:00 +0000</pubDate>
		<dc:creator>backle</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://backle.wordpress.com/2007/07/04/fireworks/</guid>
		<description><![CDATA[Happy Fourth of July to all of the United States residents out there!
 
 

A new blog entry will be coming soon enough and it will feature this shady character from Flying Lab Software.




       <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=backle.wordpress.com&blog=1347192&post=9&subd=backle&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><a href="http://bp1.blogger.com/_Bur3zWGMs6c/Rou4SCQYjlI/AAAAAAAAAA8/IZ9SHhwVZaA/s1600-h/july_fourth_061906_xlg.jpg"><img style="float:left;margin:0 10px 10px 0;" alt="" src="http://bp1.blogger.com/_Bur3zWGMs6c/Rou4SCQYjlI/AAAAAAAAAA8/IZ9SHhwVZaA/s200/july_fourth_061906_xlg.jpg" border="0" /></a><br />Happy Fourth of July to all of the United States residents out there!</p>
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<p>A new blog entry will be coming soon enough and it will feature this shady character from Flying Lab Software.</p></div>
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